Plenary Lecture

Directions of Soft Computing Techniques in Internet of Things

Professor Sung-Bae Cho
Department of Computer Science
Yonsei University
Seoul, Korea
E-mail: sbcho@cs.yonsei.ac.kr

Abstract: In the era of digital convergence new personal business assistant and entertainment equipments have appeared with many technologies such as wireless voice/data communication, digital camera, and multi-media players. As the devices get complicated, we are in need of putting together available softcomputing techniques to cope with the constraints and realize intelligent services in full scale. Since 1995 the Soft Computing Research Laboratory in Yonsei university has been exploiting the sophisticated technologies such as neural networks, evolutionary computation, fuzzy systems, and Bayesian networks, and developing the systems to solve complex real-world problems effectively by integrating them with the conventional AI technologies. In this talk, I will introduce the Soft Computing Research Laboratory and some of the projects that are pursuing advances in intelligent systems. In particular, I will present a series of prototypes that we have developed for intelligent services on smartphones.

Brief Biography of the Speaker: Sung-Bae Cho (S’88-M’93-SM’06) received the Ph.D. degree in computer science from KAIST (Korea Advanced Institute of Science and Technology), Taejeon, Korea, in 1993. He was an Invited Researcher of Human Information Processing Research Laboratories at Advanced Telecommunications Research (ATR) Institute, Kyoto, Japan from 1993 to 1995, and a Visiting Scholar at University of New South Wales, Canberra, Australia in 1998. He was also a Visiting Professor at University of British Columbia, Vancouver, Canada from 2005 to 2006, and at King Mongkut’s University of Technology Thonburi, Bangkok, Thailand in 2013. Since 1995, he has been a Professor in the Department of Computer Science, Yonsei University, Seoul, Korea.
His research interests include hybrid intelligent systems, soft computing, evolutionary computation, neural networks, pattern recognition, intelligent man-machine interfaces, and games. He has published over 230 journal papers, and over 680 conference papers.
Dr. Cho has been serving as an associate editor for several journals including IEEE Transactions on CI and AI on Games (2009-present) and IEEE Transactions on Fuzzy Systems (2013-present). He was also the chair of Games Technical Committee, IEEE CIS (2009-2010), and Student Games-based Competition Subcommittee, IEEE CIS (2011-2012). He is a member of Board of Government (BoG) of Asia Pacific Neural Networks Assembly (APNNA) (2011-present), and a member of three technical committees in IEEE CIS such as Emergent Technologies, Computational Finance and Economics, and Games.
Dr. Cho has been awarded several best paper prizes from IEEE Korea Section (1990), Korea Information Science Society (1993, 2005), International Conference on Soft Computing (1996, 1998), World Automation Congress (1998), International Conference on Information Networking (2001), and International Conference on Hybrid AI Systems (2011). He was also the recipient of the Richard E. Merwin prize from IEEE Computer Society in 1993.

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